Knitting, threads, and a simulation juggling hundreds of thousands of splines without dropping a single one. A daily challenge, the sort I take on to stretch my brain before it gets comfortable. It was also one of my first projects where AI lent a hand with the VEX — OpenCode, back before it had an MCP connection, so it was a lot of polite requests and careful pasting. The knitting itself was procedural, built in VEX and a bit of maths. All black and white, because I liked it that way and nobody could stop me. A simple scene — splines at render time in Redshift — and a simulation that put up a small fight before I won. Scene, material, light, camera, animation, and a comp in Fusion.
Project Categories: RND / CGI / Personal Project / Vex / Simulations / Rendering / Animation / Motion / Assets Preparation
Software Used: Houdini, Redshift, Illustrator, Fusion, Opencode
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